SYNCHRO GAME
SYNCHRO GAME – LEAN TRAINING COURSE
Gran Mahakam Hotel, Jakarta | 10 – 11 Desember 2011 | IDR 4.290.000/pax
SUMMARY
A practical lean training course suitable for staff at all levels. The contents of this training course demonstrates lean techniques, concepts and strategies used by companies throughout the world. The course is delivered using innovative role play where the delegates are required to act out the operations of a ‘fictitious’ manufacturing company.
What is lean manufacturing?
Lean Manufacturing is “A systematic approach to identifying and eliminating waste through continuous improvement by flowing the product at the demand of the customer. Lean manufacturing or lean production, which is often known as “Lean”, is the optimal way of producing goods through the removal of waste and implementing flow.
Why Introduce Lean Manufacturing?
- Increased Customer Satisfaction
- Reduced Waste
- Improved Profitability
- Improved Process Control
- Company Wide Team Work
What you will learn?
On completion of the course delegates will be able to:
- Understand the terminology and principles associated with Lean Thinking.
- Understand and be able to describe various forms of waste in a manufacturing process
- Understand the term Value Stream Mapping (Analysis) and know the principles of how to apply it.
Benefits
- Get a holistic view of material and information flows within a company and are sensitised to different kinds of waste in processes.
- Can analyse the causes of delivery problems and low productivity
- Solve the resulting problems systematically by developing and implementing effective process improvements.
A practical lean training course
“The course is delivered using innovative role play where the delegates are required to act out the operations of a ‘fictitious’ manufacturing company”
COURSE CONTENT
- Inventory minimisation as an important basis for increased productivity
- The principle of ‘pull’ production control
- Advantages compared to traditional production control methods
- An overview of value stream mapping
- Identification of bottlenecks
- Calculation of Overall Equipment Efficiency (OEE)
- Understanding the impact of Single Minute Exchange of Die (SMED)
- Applications of the methods
- The classic pull principle: KANBAN
- Practical implementation of a business game in a model production system
- Continuous Improvement Processes as part of the business game (CIP)
DATE & LOCATION
- At Gran Mahakam Hotel – Jakarta
- 1st group : 08 – 09 November 2011 2nd group : 10 – 11 Desember 2011
INVESTMENT
IDR 4.290.000/pax
Trainer
Mr. Levent Unan (Germany)